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Messages - James

#1
General (OT) / Hi
June 23, 2024, 09:49:38 PM
Obligatory yearly post to let you all know I still love you in the most heterosexual way possible <3
#2
General (WS) / Re: A brief history of James!
August 16, 2020, 11:17:14 PM
Quote from: Jake on March 03, 2020, 10:51:44 PM
Bruh if there was one dude, over the however many years i'd been here, that i'd love to meet it would 100000% be James.

Super duper gay
#3
General (WS) / Re: How the f*ck
November 05, 2018, 04:55:34 PM
He may have been Eon9, but I was Eon10.
#4
i wrek dis hole clan wit bronzze dagere
#5
General (WS) / Re: Thoughs on worldscape's future
May 03, 2016, 09:11:08 PM
this server has a future?  ???
#6
General (WS) / Re: Well then
April 03, 2016, 02:15:13 AM
Quote from: James on April 03, 2016, 02:14:48 AM
Quote from: D E A T H on April 01, 2016, 03:46:23 PM
Quote from: Predator on March 31, 2016, 04:52:58 AM
Now all I wanna know is if i'm a douchebag

No you're not. I love you with all of my heard. #baeoftheyear



queer
#7
General (WS) / Re: Well then
April 03, 2016, 02:14:48 AM
Quote from: D E A T H on April 01, 2016, 03:46:23 PM
Quote from: Predator on March 31, 2016, 04:52:58 AM
Now all I wanna know is if i'm a douchebag

No you're not. I love you with all of my heard. #baeoftheyear

queer
#8
News and Announcements / My Resignation
March 19, 2016, 08:45:54 PM
Hey guys,

I hate to drop it off like this, and it's going to be quite long, but I'm going to be as blunt and straightforward as possible. When Kevin got out, I saw my opportunity to speak my mind and do so as well. This will be my resignation.

For starters, lets take a look at the good stuff. I started playing AGF's first server (Worldscape) Back in late 2006 early 2007. Those early days were some of the best times of my gaming life. After playing for a couple weeks, I got to know Ryan and the way way wayyyy former owner, Gizmo. We started talking about the server, ways it could improve, etc. and I eventually received a player moderator spot. After about two weeks of being a player moderator, I became an administrator. After Gizmo did some pretty shitty stuff, Ryan brought Jeremy on as his new co owner, and I was given the title 'head of staff.' Life happened, and at the time I was falling behind in some of my college work and working two jobs, so I decided to give up PC gaming altogether and left. Flashforward to oh... I believe it was 2010 or 2011, and I decided to see if Worldscape was still around. It was, and I got reacquainted with Ryan, and got to know Kevin. I was given my administrator privileges and before long, they both asked me to step up and become a part owner. Around this time, RR was started. I was slow to jump on board, focusing the majority of my attention on a dead game from my childhood, but eventually came around.

WorldScape (and later RuneRebels) has become a huge part of my young and adult life, and for that I couldn't thank everyone enough. I've had a lot, and I mean A LOT, of fun getting to know most of you, and made some great friends along the way.

Now that that's out of the way, I'm going to get to the bad. This isn't attempting to throw shade towards anyone, this is just me being as open and honest as possible, like I've always tried to be.

First, communication itself between Ryan, Kevin, and Myself has become almost non existent. To the point where sometimes, we don't speak for 1-3 MONTHS at a time. I know this goes three ways, but it's still unacceptable, unprofessional, and just downright won't work for an ownership group. 

Second, there have been way too many empty promises made by all of us. I think deep down, we all genuinely wanted to bring RR and WS back. Real life has gotten in the way wayyy too many times, and in my opinion if we can't make time for this, there's no point leading you guys on any farther. The database (that was supposed to be brought back over 3 months ago) was never brought back online. There has been no further development to the API system that was supposed to be introduced over 3 months ago. There has been 0 progress made internally to the server in almost two years. Ryan is working on multiple start up projects and has no time whatsoever for the RSPS's. Kevin is now working on ServerAds, and I'm busy being a grown up. It's just not feasible.

Third, we've been way too dishonest with the majority of you guys, and chased off the majority of our playerbase because of it. The reputation that RR and AGF has right now is pretty awful, and for that I apologize.

Again, I want to sincerely thank everyone for the fun I've had the past 8 or so years. It's been really enjoyable (minus the last year or so), and I'll still be around every now and then. And to Ryan specifically, if you plan on bringing the RSPS's back again, I do wish you the best of luck.

Your alcoholic buddy,

-James
#9
News and Announcements / Re: Merger/Reset.
February 01, 2016, 01:24:28 AM
We're not going to specify it yet, mainly because we're still looking for the 100% cache. We'll announce it in due time.
#10
News and Announcements / Re: Merger/Reset.
January 31, 2016, 10:26:21 PM
Quote from: Recoil on January 31, 2016, 10:07:31 PM
I dont quite like the idea of ditching the 317. What revision were you going to go for?

I don't know if we'd fully ditch 377, I like it.
#11
General (WS) / Re: Hi
January 31, 2016, 09:08:26 PM
your face is almost as terrible as the grammar in your signature
#12
News and Announcements / Re: Merger/Reset.
January 28, 2016, 03:30:24 PM
Quote from: Petter on January 28, 2016, 03:24:44 PM
Set levels to 99 instead of 135 and change the exp rate to about 20% harder (my opinion)

Anthough, make every skill trainable without having to spend money *cough*herblore*cough*

That's the plan, I don't want pay to win. Will probably look at removing the current donator shops and replacing them with cosmetic items.
#13
News and Announcements / Re: Merger/Reset.
January 28, 2016, 01:18:38 PM
Quote from: I Merk on January 28, 2016, 11:54:45 AM
What do you think the XP rate will be?

Still undecided. If you guys want, we could talk about maybe lowering the XP rate. That's all up to you guys.
#14
News and Announcements / Re: Merger/Reset.
January 28, 2016, 04:46:33 AM
Also, Avery is back. ^-^
#15
News and Announcements / Merger/Reset.
January 28, 2016, 03:55:03 AM
Hey everyone,

I'm really excited to announce that AllGoFree is back. In the next couple of weeks, we'll be introducing some more members of the development staff we're building, as well as some things to expect in the future. A lot of the stuff is going to be awesome, some of it not so awesome at first, but in the end it'll all be awesome.

First things first. All of our servers are becoming too scattered and we hate that. What we're going to be doing is merging all of our servers to one forum, with the URL to be announced in the future. All of our other urls will direct you there at that point, and there will be different boards for different servers. Not only does it make it easier for us to moderate, but it will also affect our ability to fix bugs. This should happen sometime between March and April.

Second, I want to confirm that YES, THERE WILL BE A FULL RESET. The date is not set in stone, but we're anticipating sometime between March and April. The way we're going to do this is the following:

1. All Worldscape Classic accounts that are created before April will be loaded onto a separate world with registration closed. This means that for nostalgic purposes, you will be able to access that account. HOWEVER, This "Classic" world will not have ANY moderated support, ANY updates, ANY technical support, or take away time from ANY of the staff members. There will be no moderators on this particular server, and only one "General" board category that will also be, for the most part, unmoderated.

2. A new Worldscape Classic (we'll be thinking of a better, fancier name) world will be launched, with registration open and emails sent out, as well as some advertising. We will introduce some developers, being as the API is now sitting at approximately 90% completed, that will be able to provide complete support. We will launch with two player moderators, Mia and Jake. A lot of the drops of the NPCs and miscellaneous stuff like that will be messed around with by Kevin and myself.

3. We're also hoping to bring back a seperate Blitz world, but that's a lot farther away than the previous two points. More than likely May-June, but we're not going to set a date for that yet.

Discuss, rant, or ask questions. I'm all yours, honey.