Quote from: Kryptonite on January 03, 2011, 01:23:41 PMIts fine :) I enjoyed answering some coding questions :PQuote from: cody the coder on January 03, 2011, 11:53:17 AMQuote from: Kryptonite on January 03, 2011, 11:02:09 AMIntegers are used to fix everything, syis, nulls, floods and errors, they're the most common used for making very big bug fixes or places. It is also one of the hardest coded and are very hard to use, it can fix ConnectionHandlers, lagg fixes and almost everything, without integers the server will probably not let you log in and all your codes will be un identified, I code those all the times.Quote from: cody the coder on January 03, 2011, 10:58:18 AMQuote from: Kryptonite on January 03, 2011, 10:33:58 AMThats what I'm saying, delta fails, thats why I code everything myself also It wasn't me who was being off topic scroll up and find out.Quote from: cody the coder on January 03, 2011, 10:33:14 AM
I am calm, and the way i code is not easy. It takes time to learn, i do not code a base like Delta_, I create MY OWN Base or a blank source wich I then add the login, logout, nulls, floods and fixes. I code imports,ints, teleports, places, events, quests and lots more. I am tired of people pushing me around like I'm a begginer. People tell me to stop asking Ryan to code for him or compare me from Ryan but I never said I was better than him or ever asked him if I can code for him
Take that discussion to Moparscape. And Delta fails :P
But you see, no one here knows what you're talking about when you talk about how you code. Especially considering you say that you code imports and ints. Because you don't really code those... They're what you use to code everything else..
ONtopic: Guys, I might post a video of the Nazi Zombies version I coded on my server just to show an idea of how the game will look like in my spare time.
Sounds good. And just to let you know I'm not trying to make you feel bad or anything. So don't take anything personally.