WorldScape Blitz

Your Thoughts => Suggestions => Topic started by: Yoho on February 22, 2011, 03:58:23 PM

Title: Getting rid of ::FunPK in wildy.
Post by: Yoho on February 22, 2011, 03:58:23 PM
I and a few members who PK get extremely annoyed when people teleport to ::FunPK when they die, so could you possibly get rid of teleporting to ::FunPK when in the wilderness?
Title: Re: Getting rid of ::FunPK in wildy.
Post by: Drunk Mario on February 22, 2011, 04:55:07 PM
COMPLETE support! :-X
Title: Re: Getting rid of ::FunPK in wildy.
Post by: Kryptonite on February 22, 2011, 04:57:01 PM
I don't think so... Cuz I like to rofl at the people who do it too late and then their items glitch and disappear.
Title: Re: Getting rid of ::FunPK in wildy.
Post by: Kevin on February 22, 2011, 05:37:59 PM
Instead of doing that, he can just make it that you can't use that teleport during PVP combat.
Title: Re: Getting rid of ::FunPK in wildy.
Post by: re up on February 22, 2011, 06:01:18 PM
or any teleport?
Title: Re: Getting rid of ::FunPK in wildy.
Post by: Batman on February 22, 2011, 08:59:04 PM
I Completely agree with yoho. This is not only incredibly annoting but it is bug abuse. There is a reason that the old inventory glitch was not brought back. The point of the wilderness if to fight people with the possibility of winning new items. Which brings up the looting topic. Looting IS allowed it is just frowned upon. Cmon guys lets just own up to our deaths so that ryan doesnt have to do unneccisary work. :/

~Tyson
Title: Re: Getting rid of ::FunPK in wildy.
Post by: Pk0wnedall on February 22, 2011, 09:06:01 PM
Yeah, Make it so that they can't use funpk.

Make it say: "Sorry your an official noob, Your not aloud to teleport to FunPk whilst in combat".
Title: Re: Getting rid of ::FunPK in wildy.
Post by: Ry60003333 on February 22, 2011, 11:07:01 PM
We are aware that this is a big problem, and we will be working on some kind of fix for all teleports while dying.
Title: Re: Getting rid of ::FunPK in wildy.
Post by: Daxking on February 22, 2011, 11:58:51 PM
I hope it's only for when you're dieng and not just teleporting while in combat because sometimes there are far range ancients and just keep on barraging and sometimes you need to tele away to get away from it.  :-X
Title: Re: Getting rid of ::FunPK in wildy.
Post by: Ry60003333 on February 23, 2011, 12:08:44 AM
It would only be for when you die. Basically, I'm planning on making the server cancel your teleport if you get hit and die while teleports. So if you do ::funpk, and the teleport starts, but then you get hit and die, it cancels the teleport.
Title: Re: Getting rid of ::FunPK in wildy.
Post by: Daxking on February 23, 2011, 12:16:31 AM
Ooh ok, sounds good. I was just making sure it wasn't for combat teleporting.  :P
Title: Re: Getting rid of ::FunPK in wildy.
Post by: Dug on February 23, 2011, 11:16:02 AM
Great thinking Ryan :D.
Title: Re: Getting rid of ::FunPK in wildy.
Post by: Android #17 on February 23, 2011, 02:32:38 PM
Yeah..they are annoying too much..and thank you ryan. :)
Title: Re: Getting rid of ::FunPK in wildy.
Post by: Drunk Mario on February 23, 2011, 04:33:15 PM
Quote from: Ry60003333 on February 23, 2011, 12:08:44 AM
It would only be for when you die. Basically, I'm planning on making the server cancel your teleport if you get hit and die while teleports. So if you do ::funpk, and the teleport starts, but then you get hit and die, it cancels the teleport.
Genius. I can't wait until this is put into action. :D
Title: Re: Getting rid of ::FunPK in wildy.
Post by: Kryptonite on February 23, 2011, 05:33:29 PM
Ryan, what if they do ::funpk when they're already dead....?
Title: Re: Getting rid of ::FunPK in wildy.
Post by: Ry60003333 on February 23, 2011, 09:31:49 PM
Quote from: Kryptonite on February 23, 2011, 05:33:29 PM
Ryan, what if they do ::funpk when they're already dead....?
Try that in game right now, it doesn't work. After your HP hits 0 the server ignores all input from the player. 8)
The problem is when they start teleporting, and then their HP hits 0.
Title: Re: Getting rid of ::FunPK in wildy.
Post by: Sad Panda on February 24, 2011, 09:58:58 PM
Support.
Title: Re: Getting rid of ::FunPK in wildy.
Post by: Ry60003333 on February 25, 2011, 12:17:19 AM
Added in update pack #6! 8)