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Clan System

Started by blackchainz, September 27, 2008, 05:09:56 PM

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blackchainz

Hey fellow WorldScapers,
Not really sure how to start this post, but, whatever.
(Too lazy to write a cheesy little message)

This is my Idea for the WorldScape Blitz Clan system.

Clan recognitions

-Clan name in Username
On your name, you will be recognized for the clan you're in, it will be next to/under/above your username.
-Possibly official clan's cape
Capes will be reserved for clans.

Clan Privadgles
-Clan-owned land.
Land owned by clans.
-Clan Wars for land.
Clans could fight for land.
-Clan-only bank systems
Banks that can be accessed only by the specific clan.

~

Clan in Username

You would see your clan's name right next to your username. So someone could recognize the clan you're in.

Possibly Official Clan Capes
So someone can recognize your character as that clan.

Clan Owned Lands

Land that you have bought/fought for.
Owning land can be a great addition to WorldScape.
It can start a Unique economy, and start a CONTINUOUS storyline for WorldScape! We can use it to make exciting, and REALISTIC quests on what really happens!
Clans would own anything from a building to an entire kingdom.
Also, Clan leaders could choose whether it was a peaceful kingdom, or a violent one. For example, you can choose if it was a Combat Zone, or a Non-Combat Zone! Combat Zones would be different, and you couldn't attack your own clan mates!

Clan Wars

Clan wars would be hosted and Monitered and programmed by Admins.
I have TWO suggestions for this suggestion!

Clan Wars that would take place somewhere else to battle to the death.
OR
Clan Wars that would take place on your home grounds. A war that would be more realistic, you'd seize and conquer your way to victory!

Or another option you would have would be to buy land from each other.
You could set your own price, and admins would change property every so often.

Clan-only Bank Systems!

Banks that can only be accessed by high authority or chosen authority.
Your funds can go to that account, so people can start large companies in-game.


Thats my idea. Please comment.






I K T P Q

You put a lot of thought into it but the only bit I'm not sure about is the "Clan-Only Owning Land" What about the skillers and the people who dislike clans not allowed on that part of the land...

I K T P Q