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Mage Multicombat removed?

Started by N00b123, July 16, 2012, 12:20:04 AM

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N00b123

I was just wondering... why was mage multicombat removed? Im actually surprised this hasent been brought up until now. So the question is, why was multicombat removed for magic? IMO its one of the most crucial parts to ::camp and also to the ::zombie minigame.

If someone could answer  my question that would be great :D!
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Daft Punk Forever

Kryptonite

When they updated the engine for RuneRebels, they added multi combat areas and implemented it to WorldScape as well. They'll realize this eventually and fix it.

Quote from: Recoil on April 18, 2012, 06:21:22 PM
Quote from: X on April 18, 2012, 06:20:22 PM
Quote from: Recoil on April 18, 2012, 05:59:45 PM
Da fuq are you doing in a graffiti painted hobo dungeon for?

weed
Just lost all the respect I once had for you.



N00b123

Ohh, thank goodness! I thought this was an actual update, and not just a bug :S. Thanks for clearing this up Kryptonite ;)!
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Daft Punk Forever