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Level 150

Started by Sad Panda, June 08, 2011, 07:29:24 PM

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Pride

We already hit like 60s...

I support this idea.

Sad Panda

Our max hit would be right about 74 as the highest hit if you have the standard PKing gear.

Wild

Pking would be ruined again.


Quote from: caponer on March 04, 2010, 10:15:40 AM
My goal is to **** at least 50 girls this year,
Drink at least 100 liter beer,
Smoke 10 or more joints,

brianc

Hello,

I actually love this idea. It will give level 172 Combat players more training to do.

-About the max hit calculations, It would actually a greater advantage, I suggest that the max Hitpoints value be upgraded to 200 for a maximum of 5,000,000 exp. This would actually be nice to balance out the ratio of hits dealt, therefore it would be a better bet of this being adding in.

-Note: Dose not mean Ryan will actually add this in but it's a great idea.

-Side note: Also I suggest normal Skill capes at level 135 and trimmed at level cap. This will give players something more to work for in training. :)

I hope you like my feedback.

Regards,
Brian Crowell 




Joker

Quote from: x wild x on June 10, 2011, 01:17:35 AM
Pking would be ruined again.
It's ruined already..Anyhow If the max of the whip is like 60 and the max hitpoints level is 135..If it became 150 the whip hit rate will be 75?



Sad Panda

Quote from: Sad Panda on June 09, 2011, 10:49:50 PM
Our max hit would be right about 74 as the highest hit if you have the standard PKing gear.

Yeah, Tony. It'd be right about 74 or 75.

BrianC, thanks for the feedback. Unfortunately, the experience needed for level 200 is 287,416,243,706 experiencne points. This is about 143.5x higher than the limit on any item amount in the game. Ryan could technically raise that level, but it would take months of coding if I am correct. I like the idea, but we don't want to put too much on Ryan's shoulders and then ragequit when he can't live up to the expectations.

Drunk Mario

Quote from: brianc on June 10, 2011, 05:44:49 AM
-Side note: Also I suggest normal Skill capes at level 135 and trimmed at level cap. This will give players something more to work for in training. :)
That's Golden.

Also, welcome back? ;)


Quote from: Connor on May 26, 2011, 12:13:30 PM
I wish it was possible to punch some through a computer screen.

~~Personal Achievements~~

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- #1 poster
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- #4 Overall

Annakarl

247billion is about 8 months training? and if tough 200 hp it be so hard the fight  will not end and the player wont risk anything about lv150 i think 135 is fine because 2b exp its just here so if u want be 1st on high scores or something.

Wild

level 135 is enough, if you see new players with 99 strenght they are already happy.
When they see the max level is like 200, they will quit.


Quote from: caponer on March 04, 2010, 10:15:40 AM
My goal is to **** at least 50 girls this year,
Drink at least 100 liter beer,
Smoke 10 or more joints,

Annakarl

i agree with this new people when get about lv110 str they say omg this so hard i think i will quit wat about if max lv200 or 150 its like..

Joker

Maybe we need to increase the XP multiple rate? (Just a suggestion if you applied the new levels.)



Daxking

Quote from: Pride on June 09, 2011, 10:40:34 PM
We already hit like 60s...
Quote from: Daxking on June 09, 2011, 08:21:37 PM
We hit like 60's.
I wasn't saying we would hit 60's... I pk I can hit a 60 i'm not a noob lol. And I think 74 is a lot.

Sad Panda

74 is a lot, but you could have as much hp as 150.

Anyways, this is getting mixed reviews. I've also been lead to believe in game by a staff member that this will not be happening.

Close this please.

Annakarl

mm 135 str hits 69. but max hit with whip is 70 if using torso that will not happen that u got one xD

dieknowsawr

If you had 140's you'd be hitting 64+ all the time .. Max probly 80?!!?